Here's a cool map I found framed picturing Niinisalo-Valkjärvi area.
To download PDF of the map, hit THIS.
Picture and PDF taken with CamScanner app.
Reviews, articles, and material by an OSR enthusiast and a publisher.
Friday, 27 February 2015
Friday, 13 February 2015
[WIP] The Temple Of Greed. when things accidentally go viral!
True story.
I am working on a small dungeon. 13 locations, no monsters. There are tricks, traps and treasure. It is not forced. Greed is the theme. Your players are not greedy enough if they don't want to claim the treasure within. It's their loss.
This will be free for D-oom Products google plus community members. Also will be available at RPGNow. Not expensive, but costs something.
+Dyson Logos will draw a map for it.
+Tim Snider said he can edit the text so you don't have to read my weird Finnish version of English.
+Jeff Russell will draw decoration art.
I released a closed sneak peek beta thingie for selected individuals. For opinions. (Un)Fortunately my friend +Noah Stevens was too quick to share this and didn't notice the undermost text:
And yeah, please don't share.
And off it went!
As a gentleman Noah is he tried to fix it but I thought, what the heck. Seriously, if you put something -anything- online, you will loose control of it.
I thank Noah, because now I advertise it! Right here. Also because it is out there, I'll put the link to that file for you to download it. It is work in progress beta with lowest quality ever. But hey, you can peek behind the curtain of D-oom Products OSR lab!
Here it is, private beta now public:
NOT AVAILABLE ANYMORE!
Comments are welcome! If you comment it your name will be added to credits (if you want to). Send comments to doomproducts at gmail dot com.
I am working on a small dungeon. 13 locations, no monsters. There are tricks, traps and treasure. It is not forced. Greed is the theme. Your players are not greedy enough if they don't want to claim the treasure within. It's their loss.
This will be free for D-oom Products google plus community members. Also will be available at RPGNow. Not expensive, but costs something.
+Dyson Logos will draw a map for it.
+Tim Snider said he can edit the text so you don't have to read my weird Finnish version of English.
+Jeff Russell will draw decoration art.
Dyson will turn this into amazing. First draft of the dungeon layout by yours truly. |
And yeah, please don't share.
And off it went!
As a gentleman Noah is he tried to fix it but I thought, what the heck. Seriously, if you put something -anything- online, you will loose control of it.
I thank Noah, because now I advertise it! Right here. Also because it is out there, I'll put the link to that file for you to download it. It is work in progress beta with lowest quality ever. But hey, you can peek behind the curtain of D-oom Products OSR lab!
Here it is, private beta now public:
NOT AVAILABLE ANYMORE!
Comments are welcome! If you comment it your name will be added to credits (if you want to). Send comments to doomproducts at gmail dot com.
Cross Road Blues
After digging a hole in the dead center of a set of crossroads and burying a box containing a picture of the mortal wishing to make the deal, some graveyard dirt, and a bone from a black cat a demon can be summoned [source].
This demon takes a form most acceptable by the summoner.
Then the deal is made. For the summoner's soul the demon will fulfill one wish. The soul will be harvested in the end of 10 years.
Or that is what the demon says. Demons are liars. They want souls. They don't value pacts and agreements they do with lesser beings. They say they'll get your soul after 10 years, but hours, days, years, who cares. They will collect your soul in 10
1. Hours
2. Days
3-4. Weeks
5. Months
6. Years
When it is time to pay the dept demon sends a creature called The Collector to kill and devour the soul. The soul is now demon's snack to feed. No resurrection of any kind possible. Ever.
The Collector
Hit Dice: Character's level +5
Armor Class: 4 [15]
Attacks: 1 (Gore 2d8 or special)
Saving Throw: F18
Special: If Gore attack deals 10+ damage it's saliva affects the AC of its victim reducing it with 2 points.
Move: 240'
Alignment: Lawful Evil
The collector is invisible. Only it's hellish drooling might reveal it's position. One easier to hit than normally invisible monsters. It's vision is reversed. It sees in pitch dark and gloomy as in broad daylight, but broad daylight it cannot see at all.
If it's Health Points are reduced to 1/4 of original it will flee. Next time, in 1d4 weeks, it is recovered and returns with another Collector. This happens as long as the soul is collected.
The Collector prefers to hunt those who are currently alone. If you want to save your butt, or more likely prolong the inevitable never stay alone. Always be in a company. But eventually, it will catch you.
Dirt Cross Roads Alex j coyne |
Inspired by: Robert Johnson, Supernatural
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